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	<title>Comments on: Are you rewarding good behavior, or just any behavior?</title>
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	<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/</link>
	<description>Interface Design &#38; UX by Joshua Porter</description>
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		<title>By: Ron George</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-290712</link>
		<dc:creator>Ron George</dc:creator>
		<pubDate>Wed, 19 Aug 2009 07:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-290712</guid>
		<description>I just commented about something like this on Paul&#039;s blog, http://www.thinkoutsidein.com/blog/2009/08/personal-analytics/

I think one thing that we need to do is start thinking about personal reward systems. All participants are not created equally. Instead of thinking of each action as a &quot;count&quot; I feel we should start thinking of them as a particular action that has a particular response. There are so many factors that can be used to alter the results of each action.</description>
		<content:encoded><![CDATA[<p>I just commented about something like this on Paul&#8217;s blog, <a href="http://www.thinkoutsidein.com/blog/2009/08/personal-analytics/" rel="nofollow">http://www.thinkoutsidein.com/blog/2009/08/personal-analytics/</a></p>
<p>I think one thing that we need to do is start thinking about personal reward systems. All participants are not created equally. Instead of thinking of each action as a &#8220;count&#8221; I feel we should start thinking of them as a particular action that has a particular response. There are so many factors that can be used to alter the results of each action.</p>
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		<title>By: Personal Analytics and the social web&#8217;s &#8216;noise&#8217; problem &#8211; Are you thinking inside out?</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-290223</link>
		<dc:creator>Personal Analytics and the social web&#8217;s &#8216;noise&#8217; problem &#8211; Are you thinking inside out?</dc:creator>
		<pubDate>Mon, 03 Aug 2009 21:16:58 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-290223</guid>
		<description>[...] these sites were encouraging more publishing of content, and more &#8216;friend&#8217; additions. More is not necessarily better. We were seeing that people were creating more and more content, and sharing it with more and more [...]</description>
		<content:encoded><![CDATA[<p>[...] these sites were encouraging more publishing of content, and more &#8216;friend&#8217; additions. More is not necessarily better. We were seeing that people were creating more and more content, and sharing it with more and more [...]</p>
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		<title>By: tom</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289928</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Sat, 25 Jul 2009 20:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289928</guid>
		<description>An experience I&#039;ve had many times is that someone starts one group after another (usually with attractive, relevant sounding names), and then constantly seeds those groups with new discussion threads that don&#039;t attract any participation by others. These folks would do great by some quantitative assessments, but I find them a turn-off and add no value to the network.  

Another problem is participation by people who are paid to participate in networks, blog comments, whatever, on someone else&#039;s behalf. After exploring the online freelance writer market I was shocked at the dozens of new solicitations every day for ghost writers of such content for SEO rather than real participation. How do you weed them out of the assessment of a network?</description>
		<content:encoded><![CDATA[<p>An experience I&#8217;ve had many times is that someone starts one group after another (usually with attractive, relevant sounding names), and then constantly seeds those groups with new discussion threads that don&#8217;t attract any participation by others. These folks would do great by some quantitative assessments, but I find them a turn-off and add no value to the network.  </p>
<p>Another problem is participation by people who are paid to participate in networks, blog comments, whatever, on someone else&#8217;s behalf. After exploring the online freelance writer market I was shocked at the dozens of new solicitations every day for ghost writers of such content for SEO rather than real participation. How do you weed them out of the assessment of a network?</p>
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		<title>By: David Priemer</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289747</link>
		<dc:creator>David Priemer</dc:creator>
		<pubDate>Thu, 16 Jul 2009 15:19:57 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289747</guid>
		<description>A very timely post for us at Rypple as just yesterday we released the first iteration of the Rypple leader board: a small widget on the user&#039;s main page to highlight the &quot;feedback gurus&quot; at their company and the Rypple community.

Needless to say, countless discussions &amp; email threads were exchanged trying to figure out how we could encourage the desired behavior and create &quot;social proof&quot; around or service by highlighting select members, while at the same time discouraging the gaming element Lisa mentioned.

A couple key takeaways from our experience: 

1. Keep it agile: reputation management is ticky so start with something simple, see if it does in fact encourage the desired behavior, and then take small incremental steps over time to improve your treatment.

2. Create a reputation system that jives with your target audience: I agree with Evan that stackoverflow is a great example...but our question was, would the mainstream users of OUR service (from all walks of life), gravitate towards a badging methodology in the same way a developer community would?

Time will tell! Will keep you posted :)</description>
		<content:encoded><![CDATA[<p>A very timely post for us at Rypple as just yesterday we released the first iteration of the Rypple leader board: a small widget on the user&#8217;s main page to highlight the &#8220;feedback gurus&#8221; at their company and the Rypple community.</p>
<p>Needless to say, countless discussions &amp; email threads were exchanged trying to figure out how we could encourage the desired behavior and create &#8220;social proof&#8221; around or service by highlighting select members, while at the same time discouraging the gaming element Lisa mentioned.</p>
<p>A couple key takeaways from our experience: </p>
<p>1. Keep it agile: reputation management is ticky so start with something simple, see if it does in fact encourage the desired behavior, and then take small incremental steps over time to improve your treatment.</p>
<p>2. Create a reputation system that jives with your target audience: I agree with Evan that stackoverflow is a great example&#8230;but our question was, would the mainstream users of OUR service (from all walks of life), gravitate towards a badging methodology in the same way a developer community would?</p>
<p>Time will tell! Will keep you posted <img src='http://bokardo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: NatC</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289741</link>
		<dc:creator>NatC</dc:creator>
		<pubDate>Thu, 16 Jul 2009 11:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289741</guid>
		<description>We just launched a new reputation system on the Tom&#039;s Hardware Forums (http://www.tomshardware.com/forum/). We made sure to base it on a &quot;solved topic&quot; feature. Users earn the most points when they select a best answer to their question (25pts), or are selected as the best answer (40pts). We expect this system to put quality to the front, even though just posting an answer will still be rewarded with 4 pts.
I also agree with the comment on new users not able to catch up. This is made easier by non-linear scales for the reputation levels, so that you can reach the first levels very quickly if you post regularly. We are also considering decreasing the score of users that have been inactive for some time.
Last note, I agree with Evan that Stackoverflow is really a model to follow.</description>
		<content:encoded><![CDATA[<p>We just launched a new reputation system on the Tom&#8217;s Hardware Forums (<a href="http://www.tomshardware.com/forum/" rel="nofollow">http://www.tomshardware.com/forum/</a>). We made sure to base it on a &#8220;solved topic&#8221; feature. Users earn the most points when they select a best answer to their question (25pts), or are selected as the best answer (40pts). We expect this system to put quality to the front, even though just posting an answer will still be rewarded with 4 pts.<br />
I also agree with the comment on new users not able to catch up. This is made easier by non-linear scales for the reputation levels, so that you can reach the first levels very quickly if you post regularly. We are also considering decreasing the score of users that have been inactive for some time.<br />
Last note, I agree with Evan that Stackoverflow is really a model to follow.</p>
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		<title>By: Linkwertig: Hamburger ErklÃ¤rung, BingTweets, Facebook, Startups Â» netzwertig.com</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289739</link>
		<dc:creator>Linkwertig: Hamburger ErklÃ¤rung, BingTweets, Facebook, Startups Â» netzwertig.com</dc:creator>
		<pubDate>Thu, 16 Jul 2009 07:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289739</guid>
		<description>[...] Â» Are you rewarding good behavior, or just any behavior? [...]</description>
		<content:encoded><![CDATA[<p>[...] Â» Are you rewarding good behavior, or just any behavior? [...]</p>
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		<title>By: Notes, links, and recent entanglements &#8211; Invisible Inkling</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289735</link>
		<dc:creator>Notes, links, and recent entanglements &#8211; Invisible Inkling</dc:creator>
		<pubDate>Thu, 16 Jul 2009 02:01:29 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289735</guid>
		<description>[...] Joshua Porter wrote an interesting bit about carefully crafting leaderboards for your social Web app so they reward good behavior, not just any old participation at all. [...]</description>
		<content:encoded><![CDATA[<p>[...] Joshua Porter wrote an interesting bit about carefully crafting leaderboards for your social Web app so they reward good behavior, not just any old participation at all. [...]</p>
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		<title>By: Mike</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289734</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 15 Jul 2009 23:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289734</guid>
		<description>I agree with Lisa Rex. There are different ways of incentivizing behavior, and some ways might lower it&#039;s value to the community.

This is a problem of naively interpreting quantitative data. Maybe you&#039;ve seen data that shows that pages with lots of comments are more likely to be commented on, so you incentivize commenting. But that&#039;s a simplistic interpretation of the data that assumes that all comments are equal no matter why they were added. Incentivizing commenting changes their purpose from intrinsically- to extrinsically-motivated, and that changes everything. If the users believe that people comment to just drive up their scores, why bother reading them?

So I think you have to make sure that incentives enhance existing motivations rather than supplementing them, even if the new motivators create more activity.

Another dimension is the attitudes of your user base. If they are primarily young men and boys, competition and leaderboards might make sense. But I have personally witnessed leaderboards fail disastrously because the user base was K-12 educators. For them, humiliating your friends in competition was seen as something to avoid.</description>
		<content:encoded><![CDATA[<p>I agree with Lisa Rex. There are different ways of incentivizing behavior, and some ways might lower it&#8217;s value to the community.</p>
<p>This is a problem of naively interpreting quantitative data. Maybe you&#8217;ve seen data that shows that pages with lots of comments are more likely to be commented on, so you incentivize commenting. But that&#8217;s a simplistic interpretation of the data that assumes that all comments are equal no matter why they were added. Incentivizing commenting changes their purpose from intrinsically- to extrinsically-motivated, and that changes everything. If the users believe that people comment to just drive up their scores, why bother reading them?</p>
<p>So I think you have to make sure that incentives enhance existing motivations rather than supplementing them, even if the new motivators create more activity.</p>
<p>Another dimension is the attitudes of your user base. If they are primarily young men and boys, competition and leaderboards might make sense. But I have personally witnessed leaderboards fail disastrously because the user base was K-12 educators. For them, humiliating your friends in competition was seen as something to avoid.</p>
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		<title>By: Evan Meagher</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289733</link>
		<dc:creator>Evan Meagher</dc:creator>
		<pubDate>Wed, 15 Jul 2009 20:47:53 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289733</guid>
		<description>Stack Overflow&#039;s badge system is a perfect example of this. By targeting and offering badges for behavior that they want users to engage in, the SO team has perfectly incentivized positive behavior.</description>
		<content:encoded><![CDATA[<p>Stack Overflow&#8217;s badge system is a perfect example of this. By targeting and offering badges for behavior that they want users to engage in, the SO team has perfectly incentivized positive behavior.</p>
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		<title>By: Lisa Rex</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289730</link>
		<dc:creator>Lisa Rex</dc:creator>
		<pubDate>Wed, 15 Jul 2009 19:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289730</guid>
		<description>GenealogyWise is a new social networking site for genealogists (www.genealogywise.com). Today, I received an email announcing they&#039;re awarding cash prizes for the following:

- $100 for the member with the most confirmed friends in GenealogyWise. 
- $100 to the owner of the group with the most members. 
- $100 to the owner of the surname group with the most members.
- $100 to the creator of the genealogy-related video on GenealogyWise that has been viewed the most times.
- $100 to the member who has uploaded the most historical photos.
- $100 to the person who adds the most genealogy-related videos.
- $100 to the person who has the most popular blog entry (most page views).
- $100 to the most active member in the forums.

While some appear to be awarding &#039;good behavior&#039;, this probably isn&#039;t quite the case. Will members start spamming and harassing each other to &#039;View my blog post&#039; or &#039;Join my surname group&#039;? Collecting the most friends completely devalues the system of friending others.

I&#039;m not an active member, but the quality of GenealogyWise service has just plummeted in my opinion. Time will tell....</description>
		<content:encoded><![CDATA[<p>GenealogyWise is a new social networking site for genealogists (www.genealogywise.com). Today, I received an email announcing they&#8217;re awarding cash prizes for the following:</p>
<p>- $100 for the member with the most confirmed friends in GenealogyWise.<br />
- $100 to the owner of the group with the most members.<br />
- $100 to the owner of the surname group with the most members.<br />
- $100 to the creator of the genealogy-related video on GenealogyWise that has been viewed the most times.<br />
- $100 to the member who has uploaded the most historical photos.<br />
- $100 to the person who adds the most genealogy-related videos.<br />
- $100 to the person who has the most popular blog entry (most page views).<br />
- $100 to the most active member in the forums.</p>
<p>While some appear to be awarding &#8216;good behavior&#8217;, this probably isn&#8217;t quite the case. Will members start spamming and harassing each other to &#8216;View my blog post&#8217; or &#8216;Join my surname group&#8217;? Collecting the most friends completely devalues the system of friending others.</p>
<p>I&#8217;m not an active member, but the quality of GenealogyWise service has just plummeted in my opinion. Time will tell&#8230;.</p>
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		<title>By: Bander</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289729</link>
		<dc:creator>Bander</dc:creator>
		<pubDate>Wed, 15 Jul 2009 18:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289729</guid>
		<description>Mine sweeper and solitaire... I sometimes think the main drive behind new devices is just to have new ways to play solitaire...</description>
		<content:encoded><![CDATA[<p>Mine sweeper and solitaire&#8230; I sometimes think the main drive behind new devices is just to have new ways to play solitaire&#8230;</p>
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		<title>By: Nate Klaiber</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289728</link>
		<dc:creator>Nate Klaiber</dc:creator>
		<pubDate>Wed, 15 Jul 2009 17:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289728</guid>
		<description>There is a delicate balance that has to take place here. You can see this in some of the bigger social networking sites (traffic wise, not necessarily quality wise). Take Digg for example. Early on they had people climb their way to the top by activity, then those people were getting paid off to help people get on Digg. Digg recognized this and took action.

It takes work to truly gauge the quality. A rating system is another alternative, allowing the other members to truly rate the usefulness of the different features, but that is also flawed given the nature of trolls and others who want to &#039;compete&#039;. 

I think the balance is three-fold: 1) Quantity (how much is the user doing), 2) Quality (what is the user doing to add value to the service), and 3) Checks and Balances - where you as the site owner need to constantly gauge quality, as well as allow the users to do the same. It&#039;s a tough mixture to get right (and this is a simplified view of something very large).</description>
		<content:encoded><![CDATA[<p>There is a delicate balance that has to take place here. You can see this in some of the bigger social networking sites (traffic wise, not necessarily quality wise). Take Digg for example. Early on they had people climb their way to the top by activity, then those people were getting paid off to help people get on Digg. Digg recognized this and took action.</p>
<p>It takes work to truly gauge the quality. A rating system is another alternative, allowing the other members to truly rate the usefulness of the different features, but that is also flawed given the nature of trolls and others who want to &#8216;compete&#8217;. </p>
<p>I think the balance is three-fold: 1) Quantity (how much is the user doing), 2) Quality (what is the user doing to add value to the service), and 3) Checks and Balances &#8211; where you as the site owner need to constantly gauge quality, as well as allow the users to do the same. It&#8217;s a tough mixture to get right (and this is a simplified view of something very large).</p>
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		<title>By: Andrew</title>
		<link>http://bokardo.com/archives/are-you-rewarding-good-behavior/#comment-289724</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 15 Jul 2009 16:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=1266#comment-289724</guid>
		<description>Also, obviously the leaderboard based entirely on cumulative actions will always favor the old timers. New users arriving after a few months of leaderboard activity could never hope to catch up (except maybe through a lot of &quot;me too&quot; comments to inflate their score).</description>
		<content:encoded><![CDATA[<p>Also, obviously the leaderboard based entirely on cumulative actions will always favor the old timers. New users arriving after a few months of leaderboard activity could never hope to catch up (except maybe through a lot of &#8220;me too&#8221; comments to inflate their score).</p>
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