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	<title>Comments on: Digg&#8217;s Design Dilemma Redux</title>
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	<link>http://bokardo.com/archives/diggs-design-dilemma-redux/</link>
	<description>A Blog about Social Web Design</description>
	<pubDate>Fri, 05 Sep 2008 22:41:06 +0000</pubDate>
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		<title>By: is socializing ruining social news? : kazpro.com</title>
		<link>http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-153007</link>
		<dc:creator>is socializing ruining social news? : kazpro.com</dc:creator>
		<pubDate>Mon, 04 Feb 2008 21:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-153007</guid>
		<description>[...] reading: joshua porter has an interesting piece that explores how digg is using site design to combat some of these issues brought about by giving the community more room to be [...]</description>
		<content:encoded><![CDATA[<p>[...] reading: joshua porter has an interesting piece that explores how digg is using site design to combat some of these issues brought about by giving the community more room to be [...]</p>
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		<title>By: is socializing ruining social news? – by [muhammad.saleem]</title>
		<link>http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-152826</link>
		<dc:creator>is socializing ruining social news? – by [muhammad.saleem]</dc:creator>
		<pubDate>Sun, 03 Feb 2008 01:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-152826</guid>
		<description>[...] reading: joshua porter has an interesting piece that explores how digg is using site design to combat some of these issues brought about by giving the community more room to be [...]</description>
		<content:encoded><![CDATA[<p>[...] reading: joshua porter has an interesting piece that explores how digg is using site design to combat some of these issues brought about by giving the community more room to be [...]</p>
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		<title>By: SEO Mark</title>
		<link>http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-151633</link>
		<dc:creator>SEO Mark</dc:creator>
		<pubDate>Mon, 07 Jan 2008 09:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-151633</guid>
		<description>Nice article.  I wonder how shouts fit into this concept of negative and positive feedback; some users are just as likely to bury a shout spammer as they are to digg it!</description>
		<content:encoded><![CDATA[<p>Nice article.  I wonder how shouts fit into this concept of negative and positive feedback; some users are just as likely to bury a shout spammer as they are to digg it!</p>
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		<title>By: Gene</title>
		<link>http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-150964</link>
		<dc:creator>Gene</dc:creator>
		<pubDate>Fri, 21 Dec 2007 00:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/archives/diggs-design-dilemma-redux/#comment-150964</guid>
		<description>Thanks for the link.  You should read Donella Meadows' 12 leverage points--it's definitely applicable to social software systems and it talks about feedback as well as different ways of influencing systems.  I wrote about it here: &lt;a href="http://atomiq.org/archives/2006/09/leverage_points_in_digg.html" rel="nofollow"&gt;Leverage Points in Digg&lt;/a&gt; (and actually linked to a couple of your posts as well).</description>
		<content:encoded><![CDATA[<p>Thanks for the link.  You should read Donella Meadows&#8217; 12 leverage points&#8211;it&#8217;s definitely applicable to social software systems and it talks about feedback as well as different ways of influencing systems.  I wrote about it here: <a href="http://atomiq.org/archives/2006/09/leverage_points_in_digg.html" rel="nofollow">Leverage Points in Digg</a> (and actually linked to a couple of your posts as well).</p>
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