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	<title>Comments on: Is Good Design Replicable?</title>
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	<description>Interface Design &#38; UX by Joshua Porter</description>
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		<title>By: Daniel Gibbs</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-290482</link>
		<dc:creator>Daniel Gibbs</dc:creator>
		<pubDate>Tue, 11 Aug 2009 10:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-290482</guid>
		<description>I try and vary the design process for each project hoping it will have a different outcome. The problem with being too strict when it comes to having a process is you notice that parts seem to be nigh on identical across the board.

Consistency is good and a great way to get yourself involved but making things a bit dynamic can help too (I&#039;ve found myself reversing my usual order sometimes and it worked quite well)</description>
		<content:encoded><![CDATA[<p>I try and vary the design process for each project hoping it will have a different outcome. The problem with being too strict when it comes to having a process is you notice that parts seem to be nigh on identical across the board.</p>
<p>Consistency is good and a great way to get yourself involved but making things a bit dynamic can help too (I&#8217;ve found myself reversing my usual order sometimes and it worked quite well)</p>
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		<title>By: Topics about Magazines &#187; Comment on Is Good Design Replicable? by Topics about Magazines Â»&#8230;</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286699</link>
		<dc:creator>Topics about Magazines &#187; Comment on Is Good Design Replicable? by Topics about Magazines Â»&#8230;</dc:creator>
		<pubDate>Wed, 01 Apr 2009 21:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286699</guid>
		<description>[...] Jay Smith added an interesting post today on Comment on Is Good Design Replicable? by Topics about Magazines &#194;&#187;&#8230;Here&#8217;s a small reading&#8230;by Richard BravoHereâ€™s a quick excerptMy workflow is still pretty standard, cruise the web, books, magazines &amp; music for inspiration, scetch&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Jay Smith added an interesting post today on Comment on Is Good Design Replicable? by Topics about Magazines &Acirc;&raquo;&#8230;Here&#8217;s a small reading&#8230;by Richard BravoHereâ€™s a quick excerptMy workflow is still pretty standard, cruise the web, books, magazines &amp; music for inspiration, scetch&#8230; [...]</p>
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		<title>By: Topics about Magazines &#187; Comment on Is Good Design Replicable? by Richard Bravo</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286687</link>
		<dc:creator>Topics about Magazines &#187; Comment on Is Good Design Replicable? by Richard Bravo</dc:creator>
		<pubDate>Wed, 01 Apr 2009 17:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286687</guid>
		<description>[...] iMommies put an intriguing blog post on Comment on Is Good Design Replicable? by Richard BravoHere&#8217;s a quick excerptMy workflow is still pretty standard, cruise the web, books, magazines &amp; music for inspiration, scetch it out, hammer out a mockup, refine&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] iMommies put an intriguing blog post on Comment on Is Good Design Replicable? by Richard BravoHere&#8217;s a quick excerptMy workflow is still pretty standard, cruise the web, books, magazines &amp; music for inspiration, scetch it out, hammer out a mockup, refine&#8230; [...]</p>
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		<title>By: Richard Bravo</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286678</link>
		<dc:creator>Richard Bravo</dc:creator>
		<pubDate>Wed, 01 Apr 2009 16:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286678</guid>
		<description>I struggle with this all the time... as a graphic artist/photographer/web designer I am constantly looking for the perfect balance, and great design, but at the same time a &quot;process&quot; to get the damn project done in a reasonable amount of time... like, on time would be good! 

One of my new sites, LifeForceMentor.com, was a trip to work on. It showcases &lt;a href=&quot;http://www.LifeForceMentor.com/who-is-life-force-international&quot; title=&quot;Who Is Life Force International?&quot; rel=&quot;nofollow&quot;&gt;Life Force International&lt;/a&gt;. The difficuly with the project was the balance between &quot;usability&quot; and making sure that the site visitors get the &quot;information&quot; they need, but at the same time have a pleasant &quot;visual&quot; experience. I tend to lean on the visual side in my designs, but now that I am venturing into designing for a more &quot;commercial&quot; application and focusing on &lt;b&gt;conversions&lt;/b&gt;, it seems the copy is a higher priority than how the site looks; for the most part.

My workflow is still pretty standard, cruise the web, books, magazines &amp; music for inspiration, scetch it out, hammer out a mockup, refine &amp; tweak, test, rinse, repeat. Not sure if it&#039;s &quot;genius&quot; design but it works for me.

I would have to agree with some of the other comments too... some people just &quot;have it&quot; and others don&#039;t. Process to me is simply keeping the &quot;mechanics&quot; in alignment and tuned for overall workflow. But you still need &quot;creativity&quot; and &quot;talent&quot; to pull off &quot;good design.&quot;

Apple may have the most kickass, high tech gadgetry available to mankind to create just about anything they want... but if their &quot;designers&quot; had zero &quot;talent&quot; then the iFamily very well could have bombed.

That&#039;s my $0.02... keep the change.

&lt;b&gt;PS:&lt;/b&gt;
Sweet blog by the way, glad I found you. 
Will definitely be back.
Cheers!
~ Richard Bravo</description>
		<content:encoded><![CDATA[<p>I struggle with this all the time&#8230; as a graphic artist/photographer/web designer I am constantly looking for the perfect balance, and great design, but at the same time a &#8220;process&#8221; to get the damn project done in a reasonable amount of time&#8230; like, on time would be good! </p>
<p>One of my new sites, LifeForceMentor.com, was a trip to work on. It showcases <a href="http://www.LifeForceMentor.com/who-is-life-force-international" title="Who Is Life Force International?" rel="nofollow">Life Force International</a>. The difficuly with the project was the balance between &#8220;usability&#8221; and making sure that the site visitors get the &#8220;information&#8221; they need, but at the same time have a pleasant &#8220;visual&#8221; experience. I tend to lean on the visual side in my designs, but now that I am venturing into designing for a more &#8220;commercial&#8221; application and focusing on <b>conversions</b>, it seems the copy is a higher priority than how the site looks; for the most part.</p>
<p>My workflow is still pretty standard, cruise the web, books, magazines &amp; music for inspiration, scetch it out, hammer out a mockup, refine &amp; tweak, test, rinse, repeat. Not sure if it&#8217;s &#8220;genius&#8221; design but it works for me.</p>
<p>I would have to agree with some of the other comments too&#8230; some people just &#8220;have it&#8221; and others don&#8217;t. Process to me is simply keeping the &#8220;mechanics&#8221; in alignment and tuned for overall workflow. But you still need &#8220;creativity&#8221; and &#8220;talent&#8221; to pull off &#8220;good design.&#8221;</p>
<p>Apple may have the most kickass, high tech gadgetry available to mankind to create just about anything they want&#8230; but if their &#8220;designers&#8221; had zero &#8220;talent&#8221; then the iFamily very well could have bombed.</p>
<p>That&#8217;s my $0.02&#8230; keep the change.</p>
<p><b>PS:</b><br />
Sweet blog by the way, glad I found you.<br />
Will definitely be back.<br />
Cheers!<br />
~ Richard Bravo</p>
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		<title>By: edwin</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286157</link>
		<dc:creator>edwin</dc:creator>
		<pubDate>Sat, 28 Mar 2009 23:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286157</guid>
		<description>There is no process that guarantees good designs, only exceptional talent.

If I didn&#039;t need my &lt;a href=&quot;http://www.babyboomerwalkingcanes.com&quot; rel=&quot;nofollow&quot;&gt;walking canes&lt;/a&gt;, I be out surfing :)</description>
		<content:encoded><![CDATA[<p>There is no process that guarantees good designs, only exceptional talent.</p>
<p>If I didn&#8217;t need my <a href="http://www.babyboomerwalkingcanes.com" rel="nofollow">walking canes</a>, I be out surfing <img src='http://bokardo.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: hdtv antenna</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286152</link>
		<dc:creator>hdtv antenna</dc:creator>
		<pubDate>Sat, 28 Mar 2009 23:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286152</guid>
		<description>Looking back on my past experiences, I can say that some good designs fall through because of other reasons: the politics, the drama, or negotiations falling through completely.

&lt;a href=&quot;http://www.indoorhdantenna.com/categories/Indoor-HDTV-Antennas&quot; rel=&quot;nofollow&quot;&gt;indoor antenna&lt;/a&gt;&lt;a href=&quot;http://www.indoorhdantenna.com/pages/LCD-Mounts-%26-Plasma-Mounts.html&quot; rel=&quot;nofollow&quot;&gt;plasma mounts&lt;/a&gt;&lt;a href=&quot;http://blog.indoorhdantenna.com&quot; rel=&quot;nofollow&quot;&gt;outdoor antenna&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Looking back on my past experiences, I can say that some good designs fall through because of other reasons: the politics, the drama, or negotiations falling through completely.</p>
<p><a href="http://www.indoorhdantenna.com/categories/Indoor-HDTV-Antennas" rel="nofollow">indoor antenna</a><a href="http://www.indoorhdantenna.com/pages/LCD-Mounts-%26-Plasma-Mounts.html" rel="nofollow">plasma mounts</a><a href="http://blog.indoorhdantenna.com" rel="nofollow">outdoor antenna</a></p>
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		<title>By: padilla</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286070</link>
		<dc:creator>padilla</dc:creator>
		<pubDate>Sat, 28 Mar 2009 05:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286070</guid>
		<description>I believe designers follow a process to quickly get them through the 80% thatâ€™s not so special, allowing them more time for the 20% thatâ€™s really special

&lt;a href=&quot;http://www.gogglesonlinereviewslatest.com&quot; rel=&quot;nofollow&quot;&gt;Goggles&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I believe designers follow a process to quickly get them through the 80% thatâ€™s not so special, allowing them more time for the 20% thatâ€™s really special</p>
<p><a href="http://www.gogglesonlinereviewslatest.com" rel="nofollow">Goggles</a></p>
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		<title>By: Scott</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286039</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 27 Mar 2009 21:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286039</guid>
		<description>The process in which one makes a design should not matter. what should matter is the outcome and beauty is in the eye of the beholder.

&lt;a href=&quot;http://www.scottwoodside.com&quot; rel=&quot;nofollow&quot;&gt;voice over talent&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>The process in which one makes a design should not matter. what should matter is the outcome and beauty is in the eye of the beholder.</p>
<p><a href="http://www.scottwoodside.com" rel="nofollow">voice over talent</a></p>
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		<title>By: kensri</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-286002</link>
		<dc:creator>kensri</dc:creator>
		<pubDate>Fri, 27 Mar 2009 12:12:52 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-286002</guid>
		<description>I should say there is that good design that is replicable. But Original designs are genuine that designers should be proud of. 

&lt;a href=&quot;http://www.bodydetoxdiettips.com/detox/foot-detox-patches.html&quot; rel=&quot;nofollow&quot;&gt;Detox Patch&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I should say there is that good design that is replicable. But Original designs are genuine that designers should be proud of. </p>
<p><a href="http://www.bodydetoxdiettips.com/detox/foot-detox-patches.html" rel="nofollow">Detox Patch</a></p>
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		<title>By: Sally Carson</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-283167</link>
		<dc:creator>Sally Carson</dc:creator>
		<pubDate>Wed, 04 Mar 2009 03:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-283167</guid>
		<description>&lt;blockquote&gt;Most designers I know are really proud of a small number of projects, and quite ambivalent about the rest...&lt;/blockquote&gt;

This certainly resonated with me, thinking back to the various projects I&#039;ve been involved in over the years (from being an ID at Yahoo, to working freelance, and everything in between). 

And when I think about what led to the failures, more often than not it had to do with &quot;soft skills&quot; stuff more than anything -- politics, egos, crummy managers, team dynamics...b.s. basically.  

It&#039;s sad and shocking how often talented teams and good ideas are handicapped by the aforementioned b.s. Cue the sad face  :(</description>
		<content:encoded><![CDATA[<blockquote><p>Most designers I know are really proud of a small number of projects, and quite ambivalent about the rest&#8230;</p></blockquote>
<p>This certainly resonated with me, thinking back to the various projects I&#8217;ve been involved in over the years (from being an ID at Yahoo, to working freelance, and everything in between). </p>
<p>And when I think about what led to the failures, more often than not it had to do with &#8220;soft skills&#8221; stuff more than anything &#8212; politics, egos, crummy managers, team dynamics&#8230;b.s. basically.  </p>
<p>It&#8217;s sad and shocking how often talented teams and good ideas are handicapped by the aforementioned b.s. Cue the sad face  <img src='http://bokardo.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Debbie</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-282487</link>
		<dc:creator>Debbie</dc:creator>
		<pubDate>Thu, 26 Feb 2009 11:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-282487</guid>
		<description>There definitely needs to be a process for design, most designers do not have the luxury of creating without a process (and a deadline, and a budget. Sometimes it&#039;s a case of &quot;too many cooks spoil the broth&quot;. If our team designs to client specs, it takes away some elements of creativity if those specs are too detailed. 

Great design can be replicated, but should never be copied. It should serve as an inspiration for other designers, who can then adapt certain design elements. In this way it can be replicated, but in an updated fashion.</description>
		<content:encoded><![CDATA[<p>There definitely needs to be a process for design, most designers do not have the luxury of creating without a process (and a deadline, and a budget. Sometimes it&#8217;s a case of &#8220;too many cooks spoil the broth&#8221;. If our team designs to client specs, it takes away some elements of creativity if those specs are too detailed. </p>
<p>Great design can be replicated, but should never be copied. It should serve as an inspiration for other designers, who can then adapt certain design elements. In this way it can be replicated, but in an updated fashion.</p>
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		<title>By: Jenny Pilley</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-282358</link>
		<dc:creator>Jenny Pilley</dc:creator>
		<pubDate>Wed, 25 Feb 2009 09:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-282358</guid>
		<description>I think that with anything the way people create and design is a personal thing. Many work from re draft and designing what they may have previously found worked, adapting this principal to create something new, is that not a process in itself?

Maybe few people always design from scratch everytime they produce something - obviously their are exceptions-but you learn from your previous work to create new designs and you find your own niche through this trial and error &#039;process&#039;.</description>
		<content:encoded><![CDATA[<p>I think that with anything the way people create and design is a personal thing. Many work from re draft and designing what they may have previously found worked, adapting this principal to create something new, is that not a process in itself?</p>
<p>Maybe few people always design from scratch everytime they produce something &#8211; obviously their are exceptions-but you learn from your previous work to create new designs and you find your own niche through this trial and error &#8216;process&#8217;.</p>
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		<title>By: Turn A Problem Into An Interesting Situation &#171; Practical Philosophy For Everyday Life</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-282207</link>
		<dc:creator>Turn A Problem Into An Interesting Situation &#171; Practical Philosophy For Everyday Life</dc:creator>
		<pubDate>Mon, 23 Feb 2009 17:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-282207</guid>
		<description>[...] to a rather interesting Design Post that actually reminded me that I have a bit of practical philosophy that could be applied [...]</description>
		<content:encoded><![CDATA[<p>[...] to a rather interesting Design Post that actually reminded me that I have a bit of practical philosophy that could be applied [...]</p>
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		<title>By: saiyakev9_d3s1gns</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-282173</link>
		<dc:creator>saiyakev9_d3s1gns</dc:creator>
		<pubDate>Mon, 23 Feb 2009 08:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-282173</guid>
		<description>&quot;A designer&#039;s &quot;process&quot; is generally more subjective and sporadic than most are willing to admit.&quot; 

 And definitely more subjective and sporadic than a potential manager or client is willing to hear. I tried telling it like it is once, believing I was in the company of people who understood that, beneath the surface, the process is in reality far less than stable. It didn&#039;t go over well.

Honesty, it turns out, isn&#039;t necessarily the best policy.</description>
		<content:encoded><![CDATA[<p>&#8220;A designer&#8217;s &#8220;process&#8221; is generally more subjective and sporadic than most are willing to admit.&#8221; </p>
<p> And definitely more subjective and sporadic than a potential manager or client is willing to hear. I tried telling it like it is once, believing I was in the company of people who understood that, beneath the surface, the process is in reality far less than stable. It didn&#8217;t go over well.</p>
<p>Honesty, it turns out, isn&#8217;t necessarily the best policy.</p>
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		<title>By: Proceso de diseÃ±o y resultados extraordinarios. Â¿Es posible? &#124; rodrigo garcÃ­a</title>
		<link>http://bokardo.com/archives/is-good-design-replicable/#comment-282123</link>
		<dc:creator>Proceso de diseÃ±o y resultados extraordinarios. Â¿Es posible? &#124; rodrigo garcÃ­a</dc:creator>
		<pubDate>Sun, 22 Feb 2009 18:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://bokardo.com/?p=969#comment-282123</guid>
		<description>[...] informaciÃ³n en Internet sobre Proceso de diseÃ±o, encontrÃ© el siguiente artÃ­culo: Is Good Design Replicable? que trata sobre Ã©ste problema y da el el clavo con una pregunta clave. &#8220;Â¿Hay evidencia de [...]</description>
		<content:encoded><![CDATA[<p>[...] informaciÃ³n en Internet sobre Proceso de diseÃ±o, encontrÃ© el siguiente artÃ­culo: Is Good Design Replicable? que trata sobre Ã©ste problema y da el el clavo con una pregunta clave. &#8220;Â¿Hay evidencia de [...]</p>
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