<?xml version="1.0" encoding="UTF-8"?>
<rss version="0.92">
<channel>
	<title>Bokardo - Social Design by Joshua Porter</title>
	<link>http://bokardo.com</link>
	<description>A Blog about Social Web Design</description>
	<lastBuildDate>Tue, 09 Feb 2010 13:30:39 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Five User Experience Trends</title>
		<description><![CDATA[Since my blog has been broken a lot recently I missed this excellent overview of Five User Experience trends by Gene Smith. 
I can&#8217;t help but agree with all of them: 

Services as Software &#8211; Gene is one of the first people in the UX industry to admit that good enough, fast and cheap tools [...]]]></description>
		<link>http://bokardo.com/archives/gene-smiths-five-user-experience-trends/</link>
			</item>
	<item>
		<title>Google: Forms &amp; Landing Pages are Key</title>
		<description><![CDATA[A fascinating post by Googler Gavin Doolan:

If you are considering making changes to your website design, take a moment to consider the potential revenue impact of your redesign. (This graph) shows a theoretical overview of the ROI impact of various parts of your website.

I love that: &#8220;theoretical overview&#8221;. In other words, they really have no [...]]]></description>
		<link>http://bokardo.com/archives/google-forms-landing-pages-are-key/</link>
			</item>
	<item>
		<title>Dreamers of Day</title>
		<description><![CDATA[I recently posted this quote on the 52weeksofUX site, but I like it so much I&#8217;m going to post it here as well: 
“All men dream; but not equally.
Those who dream by night in the dusty
recesses of their minds
Awake to find that it was vanity; 
But the dreamers of day are dangerous men. 
That they [...]]]></description>
		<link>http://bokardo.com/archives/dreamers-of-day/</link>
			</item>
	<item>
		<title>On the Origins of Avatars</title>
		<description><![CDATA[As I sit looking at Tweetdeck this morning, scanning over 40 avatars of people I know and don't know, I wonder how much of my interaction is influenced by what a particular avatar looks like. Am I more willing to converse with someone who has a realistic avatar? A smiling avatar? Does the offbeat, non-human, text-based avatar inspire better communication or worse? ]]></description>
		<link>http://bokardo.com/archives/on-the-origins-of-avatar/</link>
			</item>
	<item>
		<title>The Most Important Feature of a Multi-Device Web: Syncing</title>
		<description><![CDATA[If you sync seamlessly across devices, people will love you for it.]]></description>
		<link>http://bokardo.com/archives/the-most-important-feature-of-a-multi-device-web-syncing/</link>
			</item>
	<item>
		<title>Looking for examples of microcopy</title>
		<description><![CDATA[I've set up a new Flickr group with the express intent of aggregating examples of microcopy, that tiny copy (often shorter than a sentence) that helps clarify, explain, reduce commitment, or otherwise assuage someone performing (or considering) a task. You can find the group here: 

<a href="http://www.flickr.com/groups/1308865@N22/">Flickr: Microcopy</a>]]></description>
		<link>http://bokardo.com/archives/looking-for-examples-of-microcopy/</link>
			</item>
	<item>
		<title>Is Twitter Successful?</title>
		<description><![CDATA[The big question everyone has with Twitter is, and the very first one that <a href="http://www.businessinsider.com/live-twitter-ceo-evan-williams-at-web-20-summit-2009-10">John Battelle asked Twitter CEO Ev Williams</a> when he interviewed him yesterday, is "What's the revenue model?"]]></description>
		<link>http://bokardo.com/archives/is-twitter-successful/</link>
			</item>
	<item>
		<title>Communicating Value through Cause &amp; Effect on Fanfeedr</title>
		<description><![CDATA[How Fanfeedr's intro page does well to communicate the value of the service.]]></description>
		<link>http://bokardo.com/archives/communicating-value-through-cause-effect-on-fanfeedr/</link>
			</item>
	<item>
		<title>Feature Development in Action: Broadcast Stream Messages in Socialcast</title>
		<description><![CDATA[One of the guiding principles of interaction design is to support existing behavior. This means to figure out what is already happening, what activities, tasks, and interactions people are already doing, and build support for them into software.]]></description>
		<link>http://bokardo.com/archives/feature-development-in-action-broadcast-stream-messages/</link>
			</item>
	<item>
		<title>Using your Sign-up form as a Qualifier</title>
		<description><![CDATA[I recently ran across an interesting way to qualify people using sign-up forms at <a href="http://monotask.com">monotask.com</a>.]]></description>
		<link>http://bokardo.com/archives/using-your-sign-up-form-as-a-qualifier/</link>
			</item>
	<item>
		<title>No Sign-up Necessary (the strikethrough method)</title>
		<description><![CDATA[Two apps, <a href="http://posterous.com/">Posterous</a> and <a href="http://www.signappnow.com/">SignApp</a>, have a novel way to communicate how easy it is to start using their product. I call it the <em>strikethrough method</em>. ]]></description>
		<link>http://bokardo.com/archives/no-sign-up-necessary-the-strikethrough-method/</link>
			</item>
	<item>
		<title>Coming Soon: Make them Care! (my new book)</title>
		<description><![CDATA[Just a quick update on my latest project. I'm self-publishing a new book about creating great sign-up experiences. It's called <a href="http://oneflightbooks.net/">Make them Care!</a>. (you can get reminded when it's published <a href="http://oneflightbooks.net">here</a>)]]></description>
		<link>http://bokardo.com/archives/coming-soon-make-them-care-my-new-book/</link>
			</item>
	<item>
		<title>Designing for Social Traction (slide deck)</title>
		<description><![CDATA[Here is the slide deck from a talk I gave last week at <a href="http://www.delvenyc.com/">Delve</a>, a two-day masterclass held in Brooklyn, NY.]]></description>
		<link>http://bokardo.com/archives/designing-for-social-traction-slide-deck/</link>
			</item>
	<item>
		<title>What Metric are you Designing to Improve Today?</title>
		<description><![CDATA[While aesthetics are subjective, behavior is not.]]></description>
		<link>http://bokardo.com/archives/what-metric-are-you-designing-to-improve-today/</link>
			</item>
	<item>
		<title>The Agency Problem</title>
		<description><![CDATA[The agency problem is the problem of doing one-off work in a world in which software is becoming a service that needs constant attention.]]></description>
		<link>http://bokardo.com/archives/the-agency-problem/</link>
			</item>
</channel>
</rss>
