Continuous Computing: all social, all the time

by Joshua Porter  |   3 Comments

John Brockman, who publishes the well-known Edge newsletter, has an interesting prediction for social software as it goes mobile.

“WE WILL SEE migration of social applications as user-generated content moves to the WiFi environment. YouTube, MySpace and multi-user games will be available on hand-held devices, wherever you go. People will carry their digital assets much like their bacteria. Israeli tech guru Yossi Vardi calls it “continuous computing.”

I like that term: “continuous computing”. It’s catchy, and it suggests that computing is becoming a commonplace part of our lives. However, what we’re really doing isn’t “computing”, but simply socializing. We happen to be using computers to help us. That may sound like a small distinction, but I think it’s important to realize that although we’re using computers, they’re only enabling us to do more social things. We’re not being social because of computers…we’re wired to be social anyway.

It’s terms like this that put the technology above the activity, but we have to remember that the activity is spawning the technology in most cases. We can’t draw that line explicitly, however, as technology, as an enabler, makes new kinds of social interactions possible. Howard Rheingold’s smart mobs, for example, were enabled by mobile phones and other always-on technology.

Comments ( 3 Responses so far )

1.  Pauric on January 5th, 2007 (Comment) #

An ACD view where the activity is socialising. Here are a couple of links on whats holding this back

Blue Favour points out that mobile interface have a LONG way to go “Mobile providers want to charge you for everything under the sun. Adding an additional charge for something that looks broken and the most part not very useful, yet, is a hard pill to swallow.”
http://www.blueflavor.com/ed/mobile/ready_set_mobile.php

Adaptive path noted “consumers (in the US especially) don’t view phones as a valuable product in their own right.” and that “Apple is arguably the only company with enough product design savvy to alter their purchasing behavior”

And Danah Boyd quite righty states “An increased flow of information should not be confused with a deeper bond.”

http://www.iht.com/articles/2006/12/17/business/wireless18.php

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Bokardo is the blog of Joshua Porter, a web designer/developer, researcher, and writer. I live in Newburyport, MA, USA.

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Social design is design that focuses on the social lives of users. It deals with the activities, behaviors, and motivations of people who work and play together through software interfaces. It is built on the observation that many of the decisions we make are greatly affected by those we surround ourselves with in our social lives: our family, friends, and colleagues. Exploring our motivations and how to design interfaces to support them is what the Bokardo blog is all about.

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