Design vs. Art Quotes

by Joshua Porter  |   13 Comments

From the your-audience-knows-best department…

Last week I posted Design is not Art, Redux, another discussion about one of the principles I design by. The post ended up being the smartest thing I’ve posted in a long while, and it wasn’t because anything I said. My readers, Bokardoans, as I like to call them, shared some seriously deep insight into the issue. I’m reposting some of my favorite responses here…but the whole thread is interesting.

Mark Rodriguez asks:

“I think the conversation boils down to that design and art are totally judged by two different measurements of value. The purposes are different. Is the purpose of design to ‘touch the soul’ as most art aspires to do?”

capa observes:

“Art is some guy using a medium to change how you see the world. Whereas design is changing how we live in it.”

Jens Meiert, who created a web site 11.77 miles high, responds:

Art: Art hides. Art has a meaning, and it hides it, on purpose. Art delivers a message, and it’s hidden, on purpose. It is an art to create art. Art is unusable, by definition.

Design: Design reveals. Design reveals meaning, design reveals a message, design reveals function. Bad design does the opposite: It obscures, it hides. The reason why that almost never makes bad design art is that the subject is supposed to be revealed.

Andy provides a simple distinction:

“Design is about solving problems. Art is about creating them”

Gong Szeto has grappled with this before:

“i think the distinction is really about the framework of “rules” within which the designer/artist operates. the designer’s rules are most certainly external to themselves (client problem sets) and the artist, well, they make up their own rules (their own problem sets). both can utilize any kind of formal, intellectual, material, etc strategy to “produce” something of value, and sometimes artifacts from either discipline can and do resemble one another, but their origins have very separate and distinct motivations. designers try to solve problems for others, artists solve problems they themselves invent.”

And someone (not sure who), channeled Erik Spiekermann:

“Design is first and foremost an intellectual process. Contrary to popular belief, designers are not artists. They employ artistic methods to visualize thinking and process, but, unlike artists, they work to solve a client’s problem, not present their own view of the world. If a design project, however, is to be considered successful – and that would be the true measure of quality – it will not only solve the problem at hand, but also add an aesthetic dimension beyond the pragmatic issues. I consider design not to be a series of “creative” one-offs, but an integrated process, from planning the appropriate communications strategy to designing functional and beautiful objects as well as – for example – implementing electronic stationery on clients’ systems. What clients say and what designers hear are too often very different things. Design is a powerful tool to help clarify the problem. It is only when a common understanding has been established between client and designer that effective results can be achieved. Design quality needs an integrated approach: look more closely than expected, ask many questions, think laterally, get involved in things you shouldn’t, do more than you are supposed to and have fun doing it. Problem solving is one thing, aesthetic pleasure another. Combine the two, make the engineer sketch like an artist and make the artist analyze like an engineer, and you are half-way there.”

Comments ( 13 Responses so far )

1.  Dennis on June 21st, 2007 (Comment) #

Wow that last one is spot on.

2.  kolman on June 21st, 2007 (Comment) #

one of the best art-icles I have read in past few months. Applause!

3.  Jermayn Parker on June 22nd, 2007 (Comment) #

Yeah definitely one of the few blog posts that really make you think…

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4.  Paula Lundgren on June 26th, 2007 (Comment) #

I agree that art and design are different and have different methods/goals. What do you think about Dyson. He is a designer, who has product that solves problems. His products have also been in many museums such as the Metropolitan Museum of Art in New York. What do you think about design that is shown in museums?

5.  boost on June 26th, 2007 (Comment) #

As said earlier, the intent of (good) design is to solve problems, where as art is more of a self-expression. There should not be a problem showing design in a Museum, because art approaches the aesthetic end of the designed object and that is part of design. Museums are not always specifically for art, they can incorporate other objects.

6.  Andrew Miller on June 27th, 2007 (Comment) #

It seems that these quotations come from people who are involved in the design world, and neglect the processes and thought involved in art. I admittedly am a designer, and not much of an artist as far as most of our definitions go.

Rodriguez’s quote shortsightedly overlooks all of the design work that does aspire to “touch one’s soul” and the artwork that has so many purposes other than emotive reasons.

capa– Does art not change the way we live in the world? If you see the world differently, you cannot escape living in the world differently. The same is true with design– The way you “live” in the world changes the way you see it.

Meiert– Art does not necessarily hide. Art can bring great clarity to the world by bringing the important (or non-important) issues/things/etc. to the forefront of our minds, especially when we are bombarded daily with so much information and objects created by designers. Also, for something to be useful does not necessarily mean that it must be physically applied. Art has an intellectual function, and that function has the power to move people.

Andy– I like how your quote is so succinct, but I cannot see how, for instance, a still-life of a fruit bowl creates so many problems. Or that the design of a manufactured object solves so many. Think of the environmental problems objects create, ie. energy expended in material extraction, manufacturing, shipping, storage, disposal, etc. Design can also create social problems, such as placing emphasis on owning a nice house with nice things and a nice car, rather than on a truly good life that is not so material. I challenge you to come up with a modern piece of design that has honestly and truly solved more problems than it has created.

Szeto’s statement is well-written, and I agree for the most part. But for the sake of argument, and for just plain being picky, many artists do often cross into the realm of design when creating in order to make a living, and many designers are motivated by their own personal set of problems.

Spiekermann also says some good things, but really does not address the question.

7.  Mark on June 29th, 2007 (Comment) #

Andrew,

Can you give me examples of design that does aspire to touch the soul?

I personally can’t think of any piece of design that would equal the soulful, human and emotional response of say, Hendrix’s “Manic Depression” or Howlin’ Wolf’s “Smokestack Lightning”…

When, I say art aspires to “touch the soul” this is not only an emotive response. I say art’s purpose is to move and touch (etc…) the entire personhood (mind, spirit, body, etc…)…”the soul”…

So my point was…set a base-line for measuring art vs design then you might have a fair debate. But designers and artists by their craft generally need to see things different because their purposes are different.

For example, in my own work I’ve struggled because I’ve had problems “thinking design” when I usually “think art”. This is a problem because many of my design teachers have been graphic designers where the line between art and design in their own methodology is blurred.

8.  Andrew Miller on July 3rd, 2007 (Comment) #

Mark,

Your examples are well taken. Hendrix and Howlin’ Wolf are great examples of artists who succeed in evoking strong emotional responses from their work for many people (myself included), as most music aspires to do.

An entire industry that aspires to touch the soul is the marketing and advertising industry, which I think we can agree falls within the realm of design. We are constantly bombarded with messages that, for example, tell us to “protect your loved ones” — a typical ploy used by insurance agencies. These are messages specifically *designed* to evoke emotional responses. They aspire, successfully or not, to touch us where we are most fragile in order to sell us something.

Here is an example of a very good design firm based in Austria whose mission statement is:
“To us, design means the articulation of people’s desires and fears, drawing its strength from the collective subconscious of mankind. In this sense, design is a cultural service to society. Design is a poetic discipline that is indispensable for the definition of man in the Universe. Concepts such as ritual, culture and poetry are at the centre of our work.”

You can visit their website here: EOOS

And I think that the line between art and design should be blurred. My personal definition of art versus design is that genuinely honest art is created without the market in mind– you are simply creating. Design is created with the market in mind– and the medium does not matter. If you’re a musician or painter, and purposefully crafting your work in order to sell, you’ve become a designer.

“Form follows emotion.”
-Helmut Esslinger, founder of product design firm frog design

9.  rahul ajmera on July 6th, 2007 (Comment) #

Design is customised art. Art is just an act of expression.

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Bokardo is the blog of Joshua Porter, a web designer/developer, researcher, and writer. I live in Newburyport, MA, USA.

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