TAG: Google

Announcing the Publishing 2.0 Redesign

It’s not everyday that you get to redesign one of your favorites sites, so I’m very happy to announce that Bokardo Design’s first release is the redesign of Publishing 2.0. I’ve long been a reader of Scott Karp’s blog about the massive changes in publishing, advertising, and social media. It’s one of the blogs that kind of sits at the fringe of what I do, not directly about design but surely about the topics that are important to designers of new media. Scott’s handle on the big picture of forces in and around publishing have been incredibly insightful for me over the past year as newspapers have come under immense pressure from blogs and other disruptive media.

(We actually released it live last week, but I was away giving a talk on Social Design at UXWeek and couldn’t squeeze in the time to write it up until now)

Publishing 2.0

Publishing2 was a great project for Bokardo Design because it dealt with a load of social features (being a blog and all). This was both a blessing and a curse, as getting the social features into the site was fun but also difficult because of dealing with so many Wordpress plugins working at once. We tried hard to get lots of useful features without cluttering up the interface. We consciously fought feature creep and tried to keep the site as personally valuable as possible. One way we did this was to use a plugin that allows folks to follow the comment stream of a blog post whether or not they actually comment on it themselves. Scott’s audience tends to comment in-depth, and they often provide serious insight in the comments. (I hope to add this feature to Bokardo in the near future)

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Common Pitfalls of Building Social Web Applications and How to Avoid Them

This is part I of a series on Common Pitfalls of Building Social Web Applications.

In the last several years we’ve seen the rise and fall of many social web applications. While most of our attention gets paid to the hugely successful ones like YouTube and Facebook, we can also learn a lot from those that have failed. Here are some of the common pitfalls that lead to failure when building social web applications.

1) Underestimating The Cold Start Problem

If you build and release your social web site and nobody uses it, you have the cold start problem. This problem affects most social sites, and directly results from designing for the network. The effect of the network is that nodes on the network (web sites) have attention momentum. We pay attention to certain nodes (sites) already, and so if you’re trying to add one to the network then you have to build your own attention momentum over time. This is not easy.

Too often, though, this hurdle is underestimated. The first step is to admit there’s a problem. Say “This is not working. Our early users are not using the site how we want them to”. You would be surprised at how often this doesn’t happen. Instead, what often happens is that more money is pushed into features or marketing, which is precisely the wrong move…

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Google and the Trust Issue

Can we trust Google long-term with our data?

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How to Prevent Valueless Design in Social Web Sites

How an over-focus on technology and visual design can hide the real value of social software.

In a fascinating piece on the amazing growth of the photo-sharing site Fotolog, Jason Kottke clearly articulates a growing problem in design:

Fotolog…relative to Flickr…has changed little in the past couple of years. Fotolog has groups and message boards, but they’re not done as well as Flickr’s and there’s no tags, no APIs, no JavaScript widgets, no “embed this photo on your blog/MySpace”, and no helpful Ajax design elements, all supposedly required elements for a successful site in the Web 2.0 era. Even now, Fotolog’s feature set and design remains planted firmly in Web 1.0 territory.”

How do sites with sub-optimal visual design and technology grow so big and become so successful?

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Does SPAM force us to switch messaging technologies?

There’s an interesting discussion going on over at Danah Boyd’s site about social network fatigue, or why people switch messaging technologies (in particular social networks) over time. One view is that SPAM eventually overrides every technology, forcing people to move to something else. A commenter, JD, suggested that SPAM killed Usenet, Email, and IM, and [...]

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Why Scale Matters in Tagging Systems

Why and how scale in social tagging systems can leverage the Wisdom of Crowds (much like Google does with links) to make the incorrect tags less influential than certain Aristotelians would have us believe. Ok, so I got into hot water for my Thoughts on the Impending Death of Information Architecture post… But I’m completely [...]

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Thoughts on the Impending Death of Information Architecture

Editor’s Note: (I have written a follow-up to this piece: More Thoughts on the Impending Death of Information Architecture. Since I wrote this piece, I’ve had many conversations with information architects and designers alike, and in the new piece I’ve tried to really outline the problem: IA at its most basic is the wrong frame [...]

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How to Get Over People Breaking Your Design

I read an interesting quote from this short bio of Douglas Merrill, VP of Engineering at Google: There are no lasting technical solutions to social problems, and most interesting problems are social problems. “The particular tools and systems we give [people] yield certain kinds of problems,” he says. Merrill sees it as his job to [...]

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On The Convergence of Email and Chat (Google and Apple [and Yahoo] Get It)

Email, chat, and other messaging tools are converging…and most people don’t seem to mind. So it seems that Danah Boyd got into the same trouble I got into when I said that social networks were killing email. She wrote a whole post explaining why she claims email is dead: “Do young people have email accounts? [...]

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A Fundamental Truth of the Web

Tim Berners-Lee: “People have, since it started, complained about the fact that there is junk on the web. And as a universal medium, of course, it is important that the web itself doesn’t try to decide what is publishable. The way quality works on the web is through links. It works because reputable writers make [...]

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