TAG: Interface Design

UI and Capability

Thoughtful post on UI and Capability by Ryan Singer. Contains several important points, among them: “Affording a capability and styling it are both important. But it’s essential to know which one you are doing at a given time. Style is a matter of taste. Capability and clarity are not.” I like this distinction and tend […]

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The best interface is no interface

One of the best reads of 2012 is The best interface is no interface by Golden Krishna. Golden makes a call-to-action to actually get rid of UI by designing more elegant interactions. He extols three principles that help build this framework: Eliminate interfaces to embrace natural, everyday processes. Leverage computers instead of catering to them. […]

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What you should know before you launch your product

The common refrain “We don’t know anything until we launch” is completely false. Here’s why.

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Stating the Obvious

A few obvious points about the obvious.

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Is design building interfaces or solving problems?

When design is viewed as problem solving then you can’t always predict how long it will take.

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New Resource: Principles of User Interface Design

The twenty or so design principles that I use all the time.

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Designing for the Next Step

There are two things that every designed screen must do well: describe the current step and describe the next step. It’s as simple…and hard…as that.

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More on Burying the Sign Up Button

Why the counter-intuitive removal of sign-up actually helps you focus on your user’s goals.

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Why you should bury your sign up button

A lesson I learned while trying to make a button so hot you would want to lick the screen.

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What our home pages are really saying (a dialog)

Imagine a website could talk. Here is what most of the conversations would be like.

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