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Democradig is Digg without Gaming

One of the big questions looming around the recent Digg design controversy is how can Digg be designed to be less of a haven for gaming? Well, the comments both on Bokardo and Digg were insightful, providing a huge number of thoughtful ideas. But faithful reader murtlest pointed to someone who has taken the issue a step further, actually building a site without ranking, without seeing who dugg what, and without showing the number of diggs.

It’s called Democradig.

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Digg’s Design Dilemma

This past week’s Digg controversy is one in a growing number of incidents that suggest that a small group of users are having an undue influence on the promotion of stories. In response, Digg is changing the way that it handles votes by adding complexity to its ranking algorithm. I think that’s the wrong approach, so here’s another idea: change the actual design of the site…that’s the real problem.

The most recent controversy happened on September 5th, when someone named jesusphreak posted Digg the Rigged?, an in-depth article exposing some of the curious details of recently-popular stories on digg. Many of the stories, jp pointed out, were dugg by members of the Digg Top 30, or the 30 most popular digg members (popular being measured by number of stories submitted that were promoted to the frontpage). The Top 30 includes Digg founder Kevin Rose.

This was not the first time that someone has pointed out this phenomenon. On April 18 of this year Macgyver at ForeverGeek posted Digg Army, which included screenshots of who dugg two recent articles on the site. Each article had the exact same 16 people digging it in the exact same order. Of the first 19, 18 were the same. Included in that list of people was, again, Kevin Rose. ( for an in-depth history see Tony Hung’s excellent: A Brief History of the Digg Controversy)

These incidents, taken together, are more than coincidence…

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The 5 W’s of Social Software

Social software has been around for a long time. Email, after all, is the canonical example. But it’s been only recently that web designers as a whole have embraced it and really started innovating. We’ve got social news aggregators, social encyclopedias, social bookmarking, social networking, recommendation systems, social tagging…all of these things add up to huge changes in the way we use the Web. Though some folks see it as nothing more than social networking, there are elements of social software being built into most software today.

Who: Social software helps people by modeling their social lives online.

What: Social software is software that supports social activities.

Where: Social software is nearly everywhere.

When: Now.

Why: Social software is important because that’s the way that software is trending.

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99% of Web Design Books are Not

Most books that claim to be about web design aren’t about web design at all. They’re about publishing in HTML and CSS, which by and large has little to do with the problems of the users we’re supposed to be designing for.

I was in a Barnes and Noble this weekend looking at web design books. There were lots of them! I saw old favorites like Eric Meyer’s O’Reilly books and new favorites like Dan Cederholm’s Bulletproof Web Design. I have a collection of these books, and my life has been made easier by them. I’m grateful for that.

But these aren’t really design books, per se. They’re more like books about web development, a similar and related field but not quite the same. They’re books about how to publish web sites in HTML and CSS. That’s publishing, not design…

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Flickr’s Geotags Feature: Wow!

Flickr, the popular photo-sharing web app, continues to innovate with their latest feature, geotagging. Geotagging allows people to attach location-based coordinates to photos they’ve taken, essentially adding location metadata to the picture so that everybody knows where it was taken. This is a great social feature, and one that I think is worth inspecting in-depth.

At first glance, geotagging doesn’t seem that exciting. You’re simply adding coordinates to pictures, right? But after taking one look at some of the early activity that Flickr users are doing with it, combined with the additional magic of mapping and search that the Flickr folks have included, and you might wonder why every site isn’t clamboring to add tags and geotagging to their arsenal. (I bet many will soon be considering it)

Here’s the skinny on the feature…

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Are Social Web Apps Here to Stay?

In Why I Don’t Use Social Software, Ryan Carson of Vitamin magazine (where I published The MySpace Problem), asks some tough questions about the rise of social web apps. The biggest question is: Are social web apps here to stay?

Using his own tendency to shy away from them as evidence, Ryan wonders if the excitement of social networking apps is a bit over the top. He asks: “is the market already saturated with products that no-one yet uses?”. His reason for not using social networking apps is a good one: he doesn’t have time because he’s busy getting work done. But even if he were to use them there are still too many services out there competing for our limited attention. So how would we find out about them in the first place?

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Sims Creator on the Social Aspects of Computers

In Dream Machines, Wired guest editor and gamer extraordinaire Wil Wright, whose Sims games have become the most popular video games ever, ruminates on how computers were originally thought of as enhancing our nerdier side:

“Most technologies can be seen as an enhancement of some part of our bodies (cars/legs, house/skin, TV/senses). From the start, computers have been understood as an extension of the human brain; the first computers were referred to as mechanical brains and analytical engines. We saw their primary value as number crunchers that far exceeded our own meager abilities.”

To this day, we still hear computers talked about in this sense. When Apple recently announced their new Mac Pro line of computers, for example, they touted it as the “fastest Mac ever”, how it can do so much more in so much less time

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Ugliness, Social Design, and the MySpace Lesson

I’ve been attempting the impossible: trying to get a clear picture of the whole MySpace/Ugly issue.

But before I continue, if you haven’t seen Ze Frank’s Piece on Ugly, go watch that. In it, he says:

“Ugly when compared to pre-existing notions of taste is a bummer. But ugly as a representation of mass experimentation and learning is pretty damn cool. Regardless of what you might think, the actions you take to make your MySpace page ugly are pretty sophisticated. Over time, as consumer-created media engulfs the other kind, it’s possible that completely new norms develop around the notions of talent and artistic ability.”

In addition to Ze’s point of view there are several other viewpoints floating around…

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Apple Making Huge Social Software Push?

Update Added several points about upcoming Leopard features.

Several recent Apple developments suggest that the company is ramping up for a huge push of social features in its software:

Wiki Server

A wiki server? Yes, a wiki server. From the preview site:

“Leopard Server includes a Wiki Server to make it easy for teams to create and distribute information through their own shared Intranet website. For the first time, all members of a workgroup can easily create or edit content right from their browser. With a few clicks, or by dragging and dropping, they can upload files and images, track changes, assign keywords, hyper-link pages, view and contribute to shared calendars and blogs, and search for content on the group Intranet.”

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Why Netscape Will Succeed

Didn’t anticipate the power of network effects…

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