TAG: Social Design

Surowiecki’s In Praise of Third Place

Lots of folks have been linking to this, and it’s really good so I thought I would, too. James Surowiecki, author of The Wisdom of Crowds, has written a great piece: In Praise of Third Place, which details Nintendo’s innovation while being in third place in the gaming industry…a position they fell to after their […]

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Caterina of Flickr on Communication and Freedom

From a fascinating interview with Flickr’s Caterina Fake: “We wanted to build a web-based game that would take the social web to the next level. When we realized it was the communication that was so important we changed direction” Web apps are tools with which people communicate. Of course people do some task with them, […]

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Podcast on Social Design with Brian Oberkirch

I recently got the chance to virtually sit down and have a chat with Brian Oberkirch about social web design, including lessons we can draw from Digg, Delicious, MySpace and some of the other leading social apps. Brian asks some really good questions! Edgework – Joshua Porter 59MB MP3

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One Day Left

Last Wednesday I announced my XBox 360 Wireless Controller giveaway. It ends TOMORROW. You have one day left to enter to win! To win, all you have to do is to comment on a blog post. I’ll choose one commenter randomly to send the controller to. Go here for details… (I’m doing this to get […]

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Why Scale Matters in Tagging Systems

Why and how scale in social tagging systems can leverage the Wisdom of Crowds (much like Google does with links) to make the incorrect tags less influential than certain Aristotelians would have us believe. Ok, so I got into hot water for my Thoughts on the Impending Death of Information Architecture post… But I’m completely […]

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Thoughts on the Impending Death of Information Architecture

Editor’s Note: (I have written a follow-up to this piece: More Thoughts on the Impending Death of Information Architecture. Since I wrote this piece, I’ve had many conversations with information architects and designers alike, and in the new piece I’ve tried to really outline the problem: IA at its most basic is the wrong frame […]

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How to Get Over People Breaking Your Design

I read an interesting quote from this short bio of Douglas Merrill, VP of Engineering at Google: There are no lasting technical solutions to social problems, and most interesting problems are social problems. “The particular tools and systems we give [people] yield certain kinds of problems,” he says. Merrill sees it as his job to […]

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On The Convergence of Email and Chat (Google and Apple [and Yahoo] Get It)

Email, chat, and other messaging tools are converging…and most people don’t seem to mind. So it seems that Danah Boyd got into the same trouble I got into when I said that social networks were killing email. She wrote a whole post explaining why she claims email is dead: “Do young people have email accounts? […]

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Designing for Groups

Designing for groups will become a primary survival technique in our networked world… I was recently setting up a chat session with someone and the inevitable question came up: what chat service to use? You want to chat on Skype?, I was asked. Or iChat? Do you have an GTalk handle? The answer was a […]

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Digg’s Disincentive Highlights Social Design Issues Clearly

The changes that Digg made to its promotion algorithm are coming back to haunt them. Diggers are pushing back, and in doing so are highlighting the difficult challenges of social design. I chronicled Digg’s Design Dilemma back in September. At that point, after yet another claim of gaming had been made against them, Digg decided […]

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