July 16th
Designing for Active Lurkers
Instead of treating people as either taking some important action (the one we want them to) or not taking it, there is a spectrum in between.
Continue Reading: Designing for Active Lurkers
TAG: Social Design
July 16th
Instead of treating people as either taking some important action (the one we want them to) or not taking it, there is a spectrum in between.
Continue Reading: Designing for Active Lurkers
July 15th
In general, a very good question to ask when building a reputation system…
Continue Reading: Are you rewarding good behavior, or just any behavior?
June 25th
The economy is affecting web designers…let’s talk about what to do about it.
Continue Reading: Speaking at Refresh Boston tonight about designing in a recession
June 24th
Slides from my talk Designing with Psychology in Mind from An Event Apart Boston 2009.
Continue Reading: Designing with Psychology in Mind (AEA slide deck)
June 11th
Video & slides from my 2009 Webstock talk: Designing for Sign Up
Continue Reading: Designing for Sign Up (video & slides)
June 10th
Exit points are the critical points at which you lose valued users. Are you keeping track of yours?
Continue Reading: Usage Lifecycle: What are your user’s exit points?
June 4th
As designers we must remember that behavior comes first. Always.
Continue Reading: Behavior First, Design Second
June 3rd
After Rypple added avatars to emails, response rate improved between 15 and 20%.
Continue Reading: Avatars in Emails Increase Response Rate up to 20% for Rypple
June 2nd
Interface evaluation is a fast, economical way to get concrete design recommendations for improving your web application.
Continue Reading: New Service: Interface Evaluation (Usability Audit)
June 1st
We’re all familiar with them, but just how powerful are avatars, those digital representations of self? Several recent blog posts reminded me they’re probably more powerful than we realize.
Continue Reading: How Important are Avatars?